Order of the seers
For this project I was given the opportunity to work with best-selling author Cerece Rennie Murphy for her award winning novel, “Order of the Seers.”
At the start of this journey, myself and the team met with Cerece and discussed our vision for the game. We read and dissected the book as we wanted to immerse ourselves and get as many of the aspects presented in the book into the game. We discussed over multiple meetings about what we wanted to accomplish and set on that mission throughout the entirety of the process.
For this project, I was brought on as the level designer responsible for creating the level layouts as accurate as possible based of the novel.
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